-=WALKTHROUGH FOR VERTHANDI=-
***TO CHANGE SEASONS KILL VERTHANDI 7X***
Zone DOES repop with people inside
winter: heron
spring: phoenix
You need 7 items, 3 !rent, 4 Seasonal.
Before going to the @rent components be sure to check the season. The room name at the
beginning of the zone gives a hint as to what season it is.
A bright, Autumn Trail = Fall
A Snowy, Woodland Track = Winter
A Forest in Flower = Spring
A Lazy Summer Trail
For Spring comp:
From @ go n, e, e, n, n, w, n, n, e, n, n, e, e, n, n, w,w, n, w, all n, e, all n, e,
e, all n, e, n, e, n, d, n, all e, s, all e, n, n, all e, n, n, search, u, u, u, e,
e, all up, kill phoneix, loot egg. Same strategy as killing verthandi, except use wimpy 255 because its perma-fireshield.
YOU KILLED a fiery phoenix!!! - don't you feel ashamed?
check align differance
For Summer comp:
From @ go n, e, e, n, n, w, n, n, e, n, n, e, e, n, n, w,w, n, w, all n, e, all n, all
w, 6n, e, ( room 'A Regal White Oak' ) get branch
For fall comp:
From @ go n, e, e, n, n, w, n, n, e, n, n, e, e, n, n, w,w, n, all w, n ( room name
'Emporer of the Orchard ) get branch
For Winter comp:
From @ go n, all e, 7n, all e, n, up, ( room name 'In The Holly Tree' ) get shard
For !rent comps:
Search zone for mob 'The Antlered Man'. Wanders. I noticed that he loads in the
underground area a lot during Fall. Kill. Loot rowan charm
Hawk Feather:
From @ go n, e, e, n, n, w, n, n, e, n, n, e, e, n, n, w,w, n, w, all n, e, all n,
all e, n, 3e, n, all u, kill hawk, loot feather.
YOU KILLED a redtail hawk!!! - don't you feel ashamed?
Hollow Bone:
From @ go n, e, e, n, n, w, n, n, e, n, n, e, e, n, n, w,w, n, w, all n, e, all n,
e, e, all n, e, n, e, n, d, n, e, e, all n, all w, kill raven, loot bone.
To get to Verthandi:
From @ go n, e, e, n, n, w, n, n, e, n, n, e, e, n, n, w,w, n, w, all n, e, all n,
e, e, all n, e, n, all e, s, w, get key ( maple leaf ), e, n, w, n, d, n, e, e, all
n, all w, d, all s, e, all s, all e, n, all e, s, e, e, e, e, n, w, all n, e, e,
e ( barrier ), e, all n, all e, s ( spell up here ), s, kill verthandi.
To make staff:
Kill verthandi, be sure you have all 7 comps in inventory, and sleep.
Verthandi doesn't change seasons randomly,
but by another more structured method, which is working as intended. Thanks for
checking, though! Fayla
NOTES
Killing verthandi solo:
trap and clear each of the 3 fleeable rooms
keep corner 2 north of verthandi traped
watch for rats on flee, have autosneak on
avoid ghosts, as they are very difficult
wimpy 150
verthandi stabs fast, so always run in and init magic missle for images
or use color spray
dispel, plague, blind, poison
ice
Lev(28) Loc(waist) AW AT armor(-15) mana(30) con(-4) Cond(pristine - 185 Days) - a tricoloured cingulum
Lev(24) Loc(feet) AE AN hr(5) armor(-7) Cond(pristine - 185 Days) - misty bathing slippers
Lithindyn notes:
- when zone repops, a rentable comp like shard will not reload
- do not need mob 'heron', despite walkthrough mentioning it
- phoenix egg only loads in spring, and not all the time, but can see in inventory
- icing Verthandi 7 times in a row is only way to move season. Game or zone reset will not pick random season.
- Yeshem claims that season will rotate on a timer, but Lithindyn disagrees
- Lith recommends getting more than one componnet from the season before you switch season "turn the wheel", to make more than one seven
- don't be formed when you sleep to make Seven. You can only make one staff at a time, with 7x comps in your inventory
- 7d7 dice doesn't smite undead like reck/kirin
- exit to queen from phoenix area (3d 2e d from phoenix is queen) bypasses maple key
- If you ice queen for 7th time, season changes on next repop
- After icing queen for the 7th time, there is no indication that season is about to change next repop. You just have to wait and see.
Object: the Staff of Seven [staff seven]
Item Type: WEAPON Effects: INVISIBLE ATTACK NO-DROP FRAGILE NO-UNEGG
Equipable Location(s): TAKE WIELD HOLD
Weight: 10 Value: 30000 Level Restriction: 27
The object is visibly worn down with major wear.
Days Left: 171
It is surrounded by a flickering green aura.
Attributes: None
Damage Dice of 7d7
Affects:
+25 to HIT_POINTS
+3 to HITROL