CASTIACK
What loads: Rose shrouded in Ice & Cleric essence
- Enter zone, go all north to Fountain. west, all north. You will be in a room titled "A Dead End".
- East through illusion is CPK. Go East, all north, east, all south (through illusion south), west, south, east. Dispel and Ice Scavenger for key.
- After Scavenger is dead go West, North, East, 1n, up, 4n, 3u, 2e, unlock door east, east. Kill Dannon for key. He is !backstab.
- Come back down following the same path which is all West, 3d, 4s,down.
- 3 north is a searchable exit east. *Note- you do not have to search to open, key word is wall. can just "open wall".
- This area east is called the rose garden. There are 4 Ice room sections, each one having a single mob in. All of them are !backstab. The North West area is the mob that loads the Rose. (WW comp). The mob in the South West section is the mob that loads the cleric essence. The key from Dannon will open all 4 of the doors, but there isnt anything in the other 2. Rose is locatable.
HARPIES
What loads: Hazelwood Crossbow (Nem bow comp), Summers bane ring, Stamina body, HP legs, and some other junk.
Harpies is a zone that you have to go through casti CPK to get to.
The key to unlock the gate to Harpies loads in Casti CPK. Here are the directions.
- All North into casti until Fountain, west, all north. You will be in a room titled "A Dead End". East through illusion is CPK. Go East, all north, east, 3 south, 2 east. Get key fountain. 2 west, 3 North, Open wall east, all east (last east is illusion). North is the Gate to Harpies.
Queen
- Unlock gate North, open gate, north, all east, 2 down, all south, down, Its a 1 way path through this tunnel. Directions are south, west, north, west, south, up.
- Go north and all West and there is the Queen. Lure the mobs out of the room with queen. Queen is iceshielded. Loads Hazelwood bow (Nem bow comp) and ring of summers bane. (Mini WW). Kill her loot EQ and key. unlock chest in her room for treasure. Ive seen quite a lot of items in this chest before.
Temple
- Same directions as above getting into harpies. Get key from statue, and go to gate unlock gate, north. Go all east, 1 west, north, up, west. You will be in a forest area. There are 4 nymphs that load here, they're all hidden and roam around the forest. Find the one with the Stick in inventory (usually east side), kill it and loot the stick. Stick is key for Temple.
- From the NE corner of the Forest area, go 2 west. There is an illusion North. Go all North and 1 east. there is a locked door. Unlock door, open door east, go east into Temple. The stick has 2 charges so you can lock in behind you for safety if you so desire. A lot of people do this for bloodsword. Zone repop time is 1 hour.
- From this door go north, all east, south, all east to Fountain. This is the fountain the gummiberry juice comes from. This yellow area is called the courtyard. in the SE corner of the courtyard or 1 or 2 rooms away there are mobs with EQ. Women mobs can load the 4 STA dresses you see traders using. The men can load the breeches (HP legs). Both are locatable.
- On the east side of the courtyard there is an exit up, go up dispel and ice Hunar for a handful of runes tucked away in a satchel. (HP -ss Held Item)
*** Things to note about harpies ***:
- Mobs in the courtyard can also load Candies. They are edible heal items.
- The only aggro mob in temple is named Naditha. Shes not hard, but be aware of her if you lock in temple with bloodsword.
- There are charmies although I am not sure where they load on zone reset. I think by queen or in the tunnel leading to queen. They roam throughout zone, they are "Knights".
- In the temple from Hunar, go all east and search. an East will open. go east, and south. Down will lead you to the path to the queen. If you have bloodsword, its a quick way to get out and get back to the forest to ice Nymph for stick after zone pops.