Explore Gloumewoood Farm

Do with group

Objectives
Keys List
Walkthrough
NOTES FROM TWO OTHER WALKTHROUGHS FOUND ON THE WEB
Objectives
-01- Raid the chicken coop
-02- Flirt with the farmer's daughter
-03- Fetch some fresh milk
-04- Explore an underground lake
-05- Discover Magdono's stash
-06- Steal the witch's cookbook
-07- Brew a bubbly Flames of Infinity potion
-08- Eradicate the lybicats and save the fairies (12 ferocious)
-09- Eradicate the lybicats and save the fairies (12 bloodthirsty)
-10- Eradicate the lybicats and save the fairies (12 mountain)
-11- Prove your mettle to the Queen of the Forest Fairies

Keys List
- a key to the farm from first farmhand (for) Door at Entrance
- shiny key from pants on clothesline (for) Door to Farmhouse
- a needle from haystack (for) Barn
- the coop key from Aitrilla in the Farmhouse (for) the Chicken Coop
- a mossy key from Osiquine (kill a black cat 9 times from forest level 1) (for) Decrepit House
- An iron key from the Decrepit House, open drawer, search drawer (for) chest in upper level of Decrepit House

Walkthrough

- BEFORE STARTING THIS EXPLORE: make sure you and all of your formies can teleport
or have menthol potions (can be purchased in Trellor)
- BEFORE STARTING THIS EXPLORE: "cast locate jug". The "brass milk jug" doesn't load
frequently, and you can't complete the explore without it!
- BEFORE STARTING THIS EXPLORE: "cast locate jar". The "a jar of magnesium powder"
loads most of the time, but not always, and you can't complete the explore without it!
- NOTE: You have to kill 30+ evil mobs (can create align issues) that need to be
dispelled and that trip a lot. Will be much easier if you have a tank and a caster
than completing solo.

- ENTER THE FARM: At entrance, kill farmhand for "a key to the farm", and unlock gate,
OR pick gate, and open gate, go 3 east to bridge.

- GET THE FARMHOUSE KEY: From bridge: e; s; /5 search pants (X3); get key pants

- OBJECTIVE 05: from the pants: /2 n; /3 e; unl door north; open door n; n;
/10 search; u

- OBJECTIVE 01: if you are lucky, when you enter the hidden up in the above step,
Aitrilla will follow you up. Either in the attic room or the entry room of the
farmhouse, kill Aitrilla for "the coop key". Then from the entrance to the farmhouse,
go: /2 w; all-s; unl door; open door; s

- OBJECTIVE 02: go to the haystack in the northeast corner of the zone (e, n from
ent to farmhouse), and go: u(illus.) d; get needle; u; w; /3 s; w; unl doors south;
open doors south (ent to barn); all south; u (illus.); n

- OBJECTIVE 03: in the barn loft where you are in the step above, kill the farmhand
that has the "brass milk jug". leave the barn, and look around in between the bridge,
coop, farmhouse, and barn for "a black and white dairy cow", hold the "brass milk jug",
and type "MILK COW". blind the cow and flee if she attacks, then come back and try
again.

- OBJECTIVE 04: from the bridge, go: 2E N (to the well); turn handle (lowers well
bucket); all down; e (illus.). this is cramped so send one formie at a time.

- PREP FOR OBJECTIVE 07: from the bridge, go: e; n; w (Illus. Waterwheel), then walk
north/south looking for red river newts. kill the newts, then search corpse till
"the eyes of a river newt" appear, and get "the eyes of a river newt" from the corpse.
from Before a Farmhouse, go: w (to the tree); u(illus); kill snake (FS,hidden); search
corpse till "the scales of a black snake" appear, and get "the scales of a black snake"
from the corpse.

- GETTING INTO NPK AREA: from Before a Farmhouse, go: w; n; e; type "ENTER RING";
get full, get invis, sneak, and spell up; type "PRAY". You will be ported to the
forest level 1. If you are in a form, you will all probably be transported to
separate locations. It might be best to tell them all to stay there and you walk
around and pick them up. There are a lot of hidden mobs here. Walk around and
look for your form members and get everyone together.

- MORE PREP FOR OBJECTIVE 07: on forest level 1, find this room on the eastern side
of the forest: "A Dark and Gloomy Forest" (Desc: You are at the bottom of a steep
cliff. By staying close to its base, you could make your way along the trail to
the north. Other paths lead into the dense undergrowth to the west and south.
A feral odor, pungent and sour, nearly overwhelms your senses. It seems to be
emanating from the rocky eastern wall.)
You will go east (hidden), From there, get full, get invis, sneak, and spell up,
because you have to fight in a gas-filled tunnel that will eat your hps.
go: e (hidden); and kill bat, then search corpse till "a pair of leathery bat’s
wings" appear, and get them from the corpse. then go back west out of the gas
tunnel. remember where this tunnel is at - you'll be back later to prep for
objective 11.

- KEY FOR OBJECTIVES 06 & 07: walk around forest level 1 looking for “a black cat”
(hidden - i used "look black" to find it). Try to get full and spelled up and
clear out any lybicats from the room before you engage the black cat. The cat has
nine lives, so you have to kill it nine times, at which point, Osquine pops out
and attacks. Kill Osquine for "a mossy key".
***do not take a DOWN exit yet, stay on this level.


- OBJECTIVES 06 and 07: in the middle of forest level 1, you'll find an e; n; n;
path that takes you to the door of the Decrepit House, where you will complete
objectives 06 and 07. unl door n; open door n; n; open door e; e; open drawer;
/5 search drawer; get all drawer (to get "an iron key" and "a jar of magnesium
powder"). w; /10 search; u (revealed by search); unl crate; get all crate; unl
chest; get all chest; d; unl door n; open door n; get stick cauldron; hold stick;
put magnesium ("a jar of magnesium powder") cauldron; put eyes ("the eyes of a
river newt") cauldron; put wings ("a pair of leathery bat’s wings") cauldron; put
scales ("the scales of a black snake") cauldron. When you "look in cauldron", you
should see 4 things:
"a jar of magnesium powder"
"the eyes of a river newt" - note: you might have two of these in your inventory.
MAKE SURE ONLY ONE of these is in the cauldron
"a pair of leathery bat’s wings"
"the scales of a black snake"
Type "STIR"; get potion cauldron. NOTE: The components don’t last long, so you need
to make the potion as soon as you can after popping them or this wont work; it's
why this explore WT is written in this order, instead of doing objectives 08, 09,
10, and 11 before this. Also, if you screw up the potion, the components will
likely pop again before the explore timer expires so complete the rest of the
explore, and leave the zone, giving you time to get the components to repop and
get them again and try objectives 06 and 07 again.

- OBJECTIVES 08, 09, 10 - FOREST LEVEL 1: walk around forest level 1 and kill all
the lybicats. most will need to be dispelled. they are fairly easy to dispel,
plaugue, and blind, but note that they trip a lot and can inflict moderate damage -
if solo, blind them and take 1-2 at a time so you aren't tripped to death. Once
you have killed all the lybicats on forest level 1, proceed to next step.

- OBJECTIVE 11: on forest level 1, find this room on the eastern side of the forest:
"A Dark and Gloomy Forest" (Desc: You are at the bottom of a steep cliff. By
staying close to its base, you could make your way along the trail to the north.
Other paths lead into the dense undergrowth to the west and south. A feral odor,
pungent and sour, nearly overwhelms your senses. It seems to be emanating from the
rocky eastern wall.) You will go east (hidden), From there, get full, get invis,
sneak, and spell up, go: /3 e (hidden); u (hidden); dispel plague and kill Tyssa;
/5 search corpse; get all corpse (make sure you got "Tyssa’s bloody heart").
From Tyssa go: d; /3 w; s, w, s, d, s, w, n. Here is Ohnalia, the Queen of the
Forest Fairies. Give Tyssa’s Heart to Ohnalia. She drops eq when you do this,
so get all.

- OBJECTIVES 08, 09, 10 - FOREST LEVEL 2: walk around forest level 2 and kill all
the lybicats. 12 of each kind)

NOTES FROM TWO OTHER WALKTHROUGHS FOUND ON THE WEB

Brew a bubbly Flames of Infinity potion

You get a book entitled "The Joy of Potions"

When you "look book", you see:

This well-used book has a dark leather cover and yellowed pages. Bookmarks of
all sizes are in numerous places throughout the book. Several pages are
dog-eared as well. Opening to the index, you see that four of the entries are
underlined:
The Serpent's Fire………..page 15
The Leech's Kiss………….page 47
The Flames of Infinity…….page 61
The Vermin's Breath……….page 89

When you "look 61" you see:

Turning to page 61, you see an eight-lined poem. It reads:
From fire to fire
Makes a harmonious base,
Add both of the eyes
From a waterlizard's face.
Into the cauldron
Mix leathery wings,
Last to be stirred
Are the scaly rings.

The jars you get

Gloumewood Farm Walkthrough by Malthae

Basic Walkthrough with a little EQ:
This zone has some excellent XP as well, so kill things along the way.
At Entrance, kill farmhand, take a key to the farm. Also keep an eye out for the
farmhands with a fistful of nails. (door is pickable too)
Unlock/open the door E, and
go 4 E, 1 S
Search Pants, get key pants, this is the shiny key
go 2 N, 3 E, unlock door N,
go N and kill Aitrilla,
she loads the coop key and Aitrilla's ring (lvl 14 +2str +2dam)
Go S, W, N, E
Type ENTER RING then PRAY and you will be ported to the forest level 1
If you are in a form, you will all probably be transported to separate locations.
It might be best to tell them all to stay there and you walk around and pick them up.
There are a lot of hidden mobs here. You need to find the mob "a black cat" but
***do not take a DOWN exit yet, stay on this level.
Try to clear out any lybicats from the room before you engage the cat.
Once you engage, just keep tripping. You have to kill the cat nine times, then Osquine
pops out, as long as you keep them down, they aren't to hard. Osquine loads:
Osiquine's hooded black cloak Lvl 15 Loc About Multislot Head AG AN AC AT AW Mana 30 SS -1
and either:
Osiquine's Staff of Maleficence Lvl 16 Loc Wield AG AN AC AT AW Smite-Good Long Mana 35 Armor -20 5d6
or:
Osiquine's Staff of Virtue Lvl 16 Loc Wield AE AN AC AT AW Smite-Evil Long Mana 35 Armor -20 5d6
and a mossy key.

Now you need to find this room on the eastern side of the forest:
A Dark and Gloomy Forest
You are at the bottom of a steep cliff. By staying close to its base, you could
make your way along the trail to the north. Other paths lead into the dense
undergrowth to the west and south. A feral odor, pungent and sour, nearly
overwhelms your senses. It seems to be emanating from the rocky eastern wall.

It has an illusionary E exit.
Go 3 E, UP
Kill Tyssa, the leader of the lybicats (Dispellable)
Tyssa loads:
Tyssa's skin Loc ABOUT Lvl 17 +3 DR +1 STR +1 SS

Search her corpse and also get:
Tyssa's bloody claws Lvl 20 Loc Feet Hands AC AM HR -2 DR 3
and
Tyssa's bloody heart Lvl 13 Loc Hold AG HP 25 Con 2

From Tyssa, go D, 3 W, S, W, S, W, D, S, W, N
Here is Ohnalia, the Queen of the Forest Fairies, she's got a pretty cool res wand.
Now, there are two ways you can do this:
1. Kill Ohnalia and loot her. (Dissable Sanc, Perma Iceshield)
2. Give Tyssa's Heart to Ohnalia and she will gladly give you her wand and gown for free. She drops it and gives you a nice sanc too =)

Ohnalia's wand Item Type: WAND Lvl:10 Level 31 spell of resurrect. Holds 1 charges and has 1 charges left. Affects: -3 to SAVING_ROD

a tiny gown of woven orchid petals Lvl 10 Loc Body Mana 25

There are so many secrets to this zone! I'll post most of them in a separate file.

Gloumewood Farm, The

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Submitted By: Malthae

This zone has some excellent XP as well, so kill things along the way.
Walk-through

At Entrance, kill farmhand, take a key to the farm. Also keep an eye out for the farmhands with a fistful of nails. (door is pickable too) Unlock/open the door E, and go 4 E, 1 S.

Search Pants, get key pants, this is the shiny key go 2 N, 3 E, unlock door N, go N and kill Aitrilla, she loads the coop key and Aitrilla’s ring (lvl 14 +2str +2dam).

Go S, W, N, E Type ENTER RING then PRAY and you will be ported to the forest level 1 If you are in a form, you will all probably be transported to separate locations. It might be best to tell them all to stay there and you walk around and pick them up.

There are a lot of hidden mobs here. You need to find the mob “a black cat” but do not take a DOWN exit yet, stay on this level.

Try to clear out any lybicats from the room before you engage the cat. Once you engage, just keep tripping. You have to kill the cat nine times, then Osquine pops out, as long as you keep them down, they aren’t to hard. Osquine loads:

Osiquine’s hooded black cloak Lvl 15 Loc About Multislot Head AG AN AC AT AW Mana 30 SS -1

and either: Osiquine’s Staff of Maleficence Lvl 16 Loc Wield AG AN AC AT AW Smite-Good Long Mana 35 Armor -20 5d6

or:

Osiquine’s Staff of Virtue Lvl 16 Loc Wield AE AN AC AT AW Smite-Evil Long Mana 35 Armor -20 5d6 and a mossy key.

Now you need to find this room on the eastern side of the forest:

A Dark and Gloomy Forest

You are at the bottom of a steep cliff. By staying close to its base, you could make your way along the trail to the north. Other paths lead into the dense undergrowth to the west and south. A feral odor, pungent and sour, nearly overwhelms your senses. It seems to be emanating from the rocky eastern wall.

It has an illusionary E exit. Go 3 E, UP Kill Tyssa, the leader of the lybicats (Dispellable)

Tyssa loads:

Tyssa’s skin Loc ABOUT Lvl 17 +3 DR +1 STR +1 SS

Search her corpse and also get:

Tyssa’s bloody claws Lvl 20 Loc Feet Hands AC AM HR -2 DR 3

and

Tyssa’s bloody heart Lvl 13 Loc Hold AG HP 25 Con 2

From Tyssa, go D, 3 W, S, W, S, W, D, S, W, N.

Here is Ohnalia, the Queen of the Forest Fairies, she’s got a pretty cool res wand.

Now, there are two ways you can do this:

1. Kill Ohnalia and loot her.

2. Give Tyssa’s Heart to Ohnalia and she will gladly give you her wand and gown for free.

Ohnalia’s wand Item Type: WAND Lvl:10 Level 31 spell of resurrect.

Holds 1 charges and has 1 charges left. Affects: -3 to SAVING_ROD

a tiny gown of woven orchid petals Lvl 10 Loc Body Mana 25
Secrets
Keys List

a key to the farm from fist farmhand—> Door at Entrance
shiny key from pants on clothesline—-> Door to Farmhouse
a needle from haystack—> Barn
the coop key from Aitrilla in the Farmhouse—> the Chicken Coop
a mossy key from Osiquine (kill a black cat 9 times from forest level 1)—> Decrepit House
An iron key from the Decrepit House, open drawer, search drawer—> chest in upper level of Decrepit House

Kiss the frog!

a strange frog——Level 1 of the forest, near the dead end just E of the Decrepit House, wanders a lot though.

find it, kiss it: he’ll give you an egg.

Hold egg, use egg, and you’ll get one of a few things:
a 35tick sanc
a treasure
the key to Kukdheuda
a terrible stench (eeewww)
and maybe a couple other things.
also search the corpses of the chickens in the farm to get a unfertilized egg that when used cast’s cure critic on you
Milk the cows!

A strapping farmhand in the top of the barn loads a brass milk jug. Kill him and take it.
Find a black and white dairy cow, hold the jug and type MILK COW blind the cow then flee if he attacks Cure Critic milk!
The Joy Of Potions!

You have to search the corpses of different animals to get the components to make these awesome potions.

After you get the mossy key from Osquine go to the down exit. from the down exit, go N, N, W, N, E, N, unlock door N, go N E open drawer, search drawer, get all drawer.

go W, search for UP, go UP Unlock chest, g a chest.

open crate, g a crate (base components for the potions) go D, N to the cauldron.

The components and the potions don’t last long, so it’s hard to judge their usefulness, but they are friggin awesome no doubt. To make each potion, put the components in the cauldron.

Get the stick from the cauldron

type STIR