Explore Elnissa
LOCATE THIS EQ BEFORE TRYING THIS AWFUL EXPLORE
an exquisite jade statuette.
a bag filled with precious gems
a delicate jewelled box
a large sack of gold bars
the gryphon's hoard
dagger
Our Completionist Walkthrough
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1.Fly Elnissa, and bypass the maze to the zone entrance.
a.From landing: fly n 5, walk 5 e and 3 s. Fly s 1. Or walk through the maze if
you like wasting time.
2.Pull the lever to open the doors to the fort (explore objective 'Gain entry to the
fortress')
a.From the West @, North, w, 3n, search, e, 2u, 2s, e, pull lever.
b.Kill the 6 sinister cat-men on the catwalk around the lever for the explore objective, 'Stop the spear throwers'
c.Walk back outside ( w, 2n, 2d, w, 3s, 2e, s) to the middle @ at the front.
3.Get the door key from the wagon 1.From the middle @: North, e, get key wagon
4.Demesne a.Get the coat (a long, fur-lined coat) from Demesne - will need it later
in zone. b.From the wagon: 2w, n, kill for coat.
5.Komarin a.From Demesne: e, unl/open door n, n, w
b.Key on the ground. When you pick it up, Komarin rushes into the room, and you
can't leave till you kill him. c.Kill Komarin for his key and eq
6.In the Komarin room, kill the 'frost warrior' that has the key - this mob wanders,
but will be near the Komarin room. (mob does wander). a.'a sharp bronze key, with
the head of a wolf'
7.Komarin's treasure (30k) a. after killing/looting komarin, from the guardroom above
where Komain rushes in when you pick up the key, b. e, s, w, unl/open/get all strongbox.
8.Sack of gold (300k) a. from the middle @ of zone, all n, w, 1n, 1n (hidden),
get head.
b. s, e, all s, u, 2n, open door e, e, hold head, use head, e, get sack (weights
150 stones).
9.Map case & sanc goblet (aq items) a. after killing/looting komarin, from the
guardroom above where Komain rushes in when you pick up the key,
b. E, n, search, all d, s, o door w, w, kill Gorland for the map case and key.
open case and get map from case
c. One of Gorland's keys (fortress master key) opens the Tactical Room that's
north of the library. The goblet loads in there. d. get to tactical room -
from Gorland: e, n, u, w, n, e, s, s, unl/open door e, e
10.Dust Covered Key 1.from tactical room: w, s, open door w, 2w, s, 2w, get key.
11.Domanjian a. from dust covered key room: 2e, n, 2e, s, u, n, search until hidden
west appears, w, unl/open door w.
b. from door: 3w to Domanjian. (includes cramped rooms.)
c. Kill Domanjian for hammer, skirt, and prybar (key).He'll summon elementals
if you let him live too long.
12.Apprentice's Dagger a. From: Domanjian: all e, 1n, all w, seach (for hidden west),
w, get dagger
13.Jennimira a. From Domanjian: 4e, s, d, 4n, unl/open door e, e, s, w.
b. She's not aggro, so shield room in here and kill other mobs in room before
engaging. Kill Jennimira for key, halberd, and helm.
14.Durness a. From Jennimira: w, 3u, hold bar, use bar (trapdoor opens, and bar breaks).
b.Go up through the trapdoor into room with Durness and birds.
He's not aggro, so kill don't room spell/attack, and kill the birds first.
c. Kill Durness for key, jezzail, and sphere.
15.Get Ladder From Durness: w, unl/open chest, g a chest, e
16.Make Mosocula Appear a. From Durness: 4d, 2e, n, w, s, open door w, search for
hidden west exit, w, all s, all e, 3n, look holes b. you'll see, "Peering through
the holes, you see the inside of what appears to be a large library. Suddenly,
you see a cloud of smoke, and an old man appears in the library."
17.Mosocula a. From holes at Between the Walls: all s, all w, all n, 2e, 2s,
open door e, e (into Library), n, e, n, e, set traps
b. s, dispel/plauge/blind Mosocula, then lure into traps and shield room
c.Kill Mosocula for key, ring, and robe.
18.Gold-Plated Bookmark a. From Moscula: w, 3s, e, n
b. Kill Animated Book for gold-plated bookmark (key).
19.Mosocula's Apprentice a. Found wandering the library in which Mosocula and the
Animated Book(s) are located.
b.Kill apprentice for key and note.
20.Mage's Vadecum (shelf goblin) a. From Library: w (out of library into hallway),
2n, unl/open door e, e, hold ladder, use ladder, 2u, w, u
b. Kill shelf goblin for vadecum (which contains key), belts, ring
c. unl/open vad, g all vad (for key)
21.Scroll of Might, Vial, Potion a. From Mosocula: w, s, w, s, w, s, u, 2n,
open door w, 2w, unl/open trapdoor, u, get scroll, vial, potion on ground here.
**Note: scroll only loads on reset.
22.Jeweled Box a. From Scroll of Might: d, 2e, n, pick/open door w, w, get box.
**Note: members of the queen's guard can be annoying here.
23.Another Coat ("Break in to the storage closet" objective) a. From where you used
the ladder, look around in that room and in the hallway and library for a servant
goblin that has the kitchen key. Kill the servant goblin for the key.
b. From where you used the ladder: 2w, n, search for hidden north exit, n,
open box, get all box
c. From box: 2s, e, n, w, s, e, unl/open door n, n (cramped), open trunk, g all
trunk **Note: you should also still have Demense's coat from much earlier.
24.Lomastian a. From trunk of coats: s, w, n, e, all s, u, all n, wear coat,
unl/open door n, n, 2w, 2n, e (hidden), g icicle (key), w, s, s, all e, all n, w
(hidden), shield room, unl/open door w, w (to Lomastian)
b. Kill Lomastian for key, shield, talisman, staff **Note: Can be muffled.
25.Elnissa a. From Lomastian: 2e, all s (can rem coat now), d, all n, e, s, w,
unl/open doors n, all n, 2u, shield room, u (to Elnissa)
b. Kill Elnissa for sword, armbands, ring, book, scabbard, tiara, shawl, and key
26.Gryphon's Gold a. From Elnissa: all d, s (to Gryphon)
b. Kill Gryphon for 'shard of ice' (key)
c. e, search, n (hidden), get all(273643 coins - 'Purloin the castle's treasures')
27.Kiros a. From the hidden north room with the mound of coins: 1.2s, all w (safe
room), north (hidden/portal - takes you to center @ ent to zone), all n, w, n, 2e,
s, w (Jennimira room) open door s, 2s, 2w, unl/open door n, n (to Kiros)
b. Kill Kiros for claws, pelts, medallion
c. open clock, get all clock
d. open pillow, get all pillow
e. unl door n, n, get boots
28.Rescue Jerome Montalion -- From Jennimira's room: 2w, open grating w, w,
c fire prot, 2d, 2e, d, s, w, s, pull lever, w (to Jerome)
29.Jade Statuette (REQUIRES A ZONE REPOP) -- You need the 'fortress master key' from
Gorland in Step 9 again, which was previously used for a different objective.
a. On Zone Re-Pop: 1.pull the lever in step 2 above to re-gain entry to the fort
b. get the key from the wagon in step 3 above
c. from wagon: w, n, unl/open door n, n, w, get key (Komarin appears), kill Komarin,
get Komarin's key
d. from Komarin: e, n, search (for hidden d), 2d, s, open door w, w (to Gorland),
kill Gorland for 'fortress master key'
e. from Gorland: e, n, 2u, w, n, e, all s, u, 3n, unl/open door e, e, get statuette
(final 'purloin the castle's treasures' explore objective)
Explore Objectives
Fortress of Elnissa designed by Gorn
Possible experience for your level: 25,000,000 Exploration designer: Raezol
Completed - Gain entry to the fortress
Completed - Stop the spear throwers
Completed - Find the apprentice's dagger
Completed - Find Mosocula
Completed - Explore Mosocula's workshop
Completed - Find a mage's companion
Completed - Steal Elnissa's battle plans
Completed - Confront the guardian of ice
Completed - Kill Elnissa, the Queen of Ice
Completed - Put down Elnissa's ferocious pet leopard
Completed - Break in to the storage closet
Completed - Try on the Ice Queen's fashionable wardrobe
Completed - Purloin the castle's treasures
Completed - Purloin the castle's treasures
Completed - Purloin the castle's treasures
Completed - Purloin the castle's treasures
Completed - Purloin the castle's treasures
Completed - Rescue Jerome Montalion
12 of 18 objectives completed