Explore Aeketh
Explore Aeketh

The Hidden Village of Aeketh
designer: Damonius
Possible exp: 15,000,000

1 - Visit an Aekethi shrine
2 - Discover the perils of riding a wullart (there are several of these near village)
3 - Consult with the Chief (near Council secret down) The Aekethi Council
4 - Pay a visit to the Chief's wife
5 - Consult with the master mage (Chakobsu/Jundu)
6 - Wipe out the Wizard's minions (16 mounted mercs)
7 - Vanquish the Wizard and save the village NE corner Deep in the Cave

1. N W 3N all-W all-N 5W 5S U S, An Aekethi Shrine, High Above the Waterfall
2. from Shrine D 2N all-W Wullart is invis. Kill, Loot his horn.
3. all-E all-N all-W to Council. Go the to centre and search (must have Jundu key),
open hatch D (or wullart key)
4. U all-S all-E
5. U all-S all-E S U (from Chief)
6. Kill mounted mercernaries N all-W then E U or all-S w
7. from entrance: N W 3N 3W 4N all-W all-S all-E (loads mana light,leg and about)



This can be a pretty tuff zone to run. The majority of the mobs are G/neutr
spellcasters. It is soloable by hero, but usually, needs a pretty good group. There
is some decent mana eq.

To find Jandaly: From (@), all-W, E, then north through wilderness. Then all-W, 2N,
3W, 3N, U, search, S.


A> Entrance, N W 3N all-W (HIdden mobs will attack if u are too slow)
2N leads to the rest of the zone, S leads to a deserted mercenary camp
B> 2N U N to mage Chakobsu in red-veined tree (Mocassins) He teleports
C> D 3W 3N U Steal claw Jundu (or kill him for this key)
D> D all-E from Jundu, S into a 9-rm. grid SE corner is Wizard (hidden,sanct)
E> return to An Intersection Between Dirt and Scrub (all-N all-W) N 2W S leads
to the Village (9-rm grid) (all-W from here is Witch Dr.'s Hut)
F> cont. 2S through village, 3W N U , then D 2S all-W to wullart 3N E to
[all-s through illus leads to a Scared Area] 4S U to Shrine (Obj 1)
G> all-E all-N 2W s U to Amandeth, D all-S W leads to spring
H> Back to the intersection,all-W to Council. Go the to centre and search, D

1. N W 3N all-W all-N 5W 5S U S, An Aekethi Shrine, High Above the Waterfall
2. from Shrine D 2N all-W Wullart is invis. Kill, Loot his horn.
3. all-E all-N all-W to Council. Go the to centre and search (must have Jundu key),
open hatch D (or wullart key)
4. U all-S all-E
5. U all-S all-E S U (from Chief)
6. Kill mounted mercernaries N all-W then E U or all-S w
7. from entrance: N W 3N 3W 4N all-W all-S all-E (loads mana light,leg and about)